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- Roblox Studio
- The free program you build games in.
- Viewport
- The big 3D view in the middle of Studio. It shows your game world.
- Explorer
- The panel that lists every object in the game.
- Properties
- The panel that shows the settings of the object you selected.
- Workspace
- The place in Explorer that holds everything players can see in the world.
- Part
- A building block. Platforms, walls and floors are parts.
- Anchored
- A setting of a part. An anchored part never falls and never moves.
- CanCollide
- A setting of a part. When it is off, players and objects pass through the part.
- Script
- A list of instructions that tells the game what to do.
- ServerScriptService
- The place for scripts that run the game. Players cannot see or change them.
- ServerStorage
- A storage room. Objects in it wait until a script brings them into the world.
- Folder
- An object that holds other objects and keeps Explorer tidy.
- leaderstats
- A special folder name. Values inside it are shown in the player list.
- IntValue
- An object that holds one whole number, for example cash or health.
- ClickDetector
- An object that makes a part react to clicks and taps.
- ProximityPrompt
- An object that shows a button when a player stands close to a part.
- BillboardGui
- A label that floats above a part and always faces the camera.
- Touched
- An event. It runs code every time something touches a part.
- stud
- The unit of length in Roblox. A character is about 5 studs tall.
- Output
- The window that shows messages and errors from your scripts.
- Play and Stop
- F5 starts a test of your game inside Studio. Shift+F5 stops it.
- Publish
- Sending your game to Roblox, so it is saved online and can be opened by others.
- game pass
- Something a player buys once in a game and keeps forever.
- developer product
- Something a player can buy in a game again and again.